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@dice-roller/rpg-dice-roller / errors / NotationError

Class: NotationError ​

Defined in: src/errors/NotationError.ts:20

Thrown when the notation is syntactically invalid. Empty or non-string notation instead raises a ValidationError. Parser syntax errors retain the original notation, the start location, and the underlying syntax error as cause; a manually constructed error may omit location and cause.

Extends ​

Constructors ​

Constructor ​

new NotationError(message, notation, location?, options?): NotationError

Defined in: src/errors/NotationError.ts:27

Parameters ​

message ​

string

the error message

notation ​

string

the original notation

location? ​

NotationErrorLocation

the optional start of the syntax error

options? ​

ErrorOptions

optional native error options, including cause

Returns ​

NotationError

Overrides ​

DiceRollerError.constructor

Properties ​

cause? ​

optional cause?: unknown

Defined in: node_modules/typescript/lib/lib.es2022.error.d.ts:24

Inherited from ​

DiceRollerError.cause


location? ​

readonly optional location?: NotationErrorLocation

Defined in: src/errors/NotationError.ts:30

the optional start of the syntax error


message ​

message: string

Defined in: node_modules/typescript/lib/lib.es5.d.ts:1075

Inherited from ​

DiceRollerError.message


name ​

name: string

Defined in: node_modules/typescript/lib/lib.es5.d.ts:1074

Inherited from ​

DiceRollerError.name


notation ​

readonly notation: string

Defined in: src/errors/NotationError.ts:29

the original notation


stack? ​

optional stack?: string

Defined in: node_modules/typescript/lib/lib.es5.d.ts:1076

Inherited from ​

DiceRollerError.stack


stackTraceLimit ​

static stackTraceLimit: number

Defined in: node_modules/@types/node/globals.d.ts:67

The Error.stackTraceLimit property specifies the number of stack frames collected by a stack trace (whether generated by new Error().stack or Error.captureStackTrace(obj)).

The default value is 10 but may be set to any valid JavaScript number. Changes will affect any stack trace captured after the value has been changed.

If set to a non-number value, or set to a negative number, stack traces will not capture any frames.

Inherited from ​

DiceRollerError.stackTraceLimit

Methods ​

captureStackTrace() ​

static captureStackTrace(targetObject, constructorOpt?): void

Defined in: node_modules/@types/node/globals.d.ts:51

Creates a .stack property on targetObject, which when accessed returns a string representing the location in the code at which Error.captureStackTrace() was called.

js
const myObject = {};
Error.captureStackTrace(myObject);
myObject.stack;  // Similar to `new Error().stack`

The first line of the trace will be prefixed with ${myObject.name}: ${myObject.message}.

The optional constructorOpt argument accepts a function. If given, all frames above constructorOpt, including constructorOpt, will be omitted from the generated stack trace.

The constructorOpt argument is useful for hiding implementation details of error generation from the user. For instance:

js
function a() {
  b();
}

function b() {
  c();
}

function c() {
  // Create an error without stack trace to avoid calculating the stack trace twice.
  const { stackTraceLimit } = Error;
  Error.stackTraceLimit = 0;
  const error = new Error();
  Error.stackTraceLimit = stackTraceLimit;

  // Capture the stack trace above function b
  Error.captureStackTrace(error, b); // Neither function c, nor b is included in the stack trace
  throw error;
}

a();

Parameters ​

targetObject ​

object

constructorOpt? ​

Function

Returns ​

void

Inherited from ​

DiceRollerError.captureStackTrace


prepareStackTrace() ​

static prepareStackTrace(err, stackTraces): any

Defined in: node_modules/@types/node/globals.d.ts:55

Parameters ​

err ​

Error

stackTraces ​

CallSite[]

Returns ​

any

See ​

https://v8.dev/docs/stack-trace-api#customizing-stack-traces

Inherited from ​

DiceRollerError.prepareStackTrace

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