@dice-roller/rpg-dice-roller / modifiers / criticalSuccessHandler
Variable: criticalSuccessHandler
constcriticalSuccessHandler:ModifierHandler<CriticalSuccessNode>
Defined in: src/modifiers/handlers/critical-success.ts:13
cs, cs>18: flags rolls matching the compare point (the die's max by default) as critical-success.
Purely for display: values and totals don't change.