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@dice-roller/rpg-dice-roller / modifiers / criticalFailureHandler

Variable: criticalFailureHandler ​

const criticalFailureHandler: ModifierHandler<CriticalFailureNode>

Defined in: src/modifiers/handlers/critical-failure.ts:13

cf, cf<3: flags rolls matching the compare point (the die's min by default) as critical-failure.

Purely for display: values and totals don't change.

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