@dice-roller/rpg-dice-roller / modifiers / criticalFailureHandler
Variable: criticalFailureHandler
constcriticalFailureHandler:ModifierHandler<CriticalFailureNode>
Defined in: src/modifiers/handlers/critical-failure.ts:13
cf, cf<3: flags rolls matching the compare point (the die's min by default) as critical-failure.
Purely for display: values and totals don't change.